averagemoe
Level: Smiter
Rank Points: 488
Registered: 03-22-2012
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Re: Any chance of porting Drod to mobile? (+2)
Well, Flash DROD has already shrunken down a lot of rooms from KDD. Could that be small enough for the elements to be clearly distinguishable on an iPhone screen?
We'll also need an interface for controlling Beethro with a touch screen, which includes undo, restart, and battle. It can't be done by touching parts of the room, because the player should be able to scan monsters. If character speech doesn't get cut, it can be handled by a text box appearing in the same area as a scroll. Mechanics with the shift key can be removed, since they battle key handles them better. We can condense shift-wait to being what happens if the player uses the battle command when the last move was waiting.
Even with these theories on how to pull it off, I'm still debating whether it's feasible.
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