Mobile users, rejoice! DROD is moving into the app space.
Last year, I had "
Candy Crush"
recommended to me (by Pearls, iirc). I tried it out, and from that moment I saw a huge potential for getting DROD to the masses. As a team, we brainstormed what we could accomplish here, and now we're forging bravely into this hot market space. We are spinning up a team that is working on a mobile DROD offering that will provide a seamlessly extensible set of features and puzzle sets. We're working on a reinvented interface for tablets and mobile devices and a properly shiny presentation. The below image represents new room token art. We'll make sure to provide a silky smooth difficulty curve. In the basic offering, we'll feature a carefully selected set of puzzle elements and tutorial levels highlighting each element. These design considerations are being made especially with the mobile user in mind. Rooms will be a lot smaller, with tiles a lot larger, pixel-wise.
We'll have supplemental level packs available for $2.99 each, and we've already started on holiday- and special-themed game, player and monster skins.
In addition, we'll be providing users with bonuses for regular logins, such as supplemental power modes and per-use abilities that you can acquire over time or buy in-game. To make continued play easy, you can purchase passes that let you skip troublesome rooms. Also, you can acquire special detonators that let you blow up monsters or knock down single wall tiles with a finger tap. Additional move undos can be purchased in packs of 100 for $0.99, with special discounts for bulk purchases.
We're tuning the play experience to match many of the most popular mobile apps. One consideration revolves around analysis of time spent in a single play setting and the number of rooms the typical DROD player solves in a sitting. Here, Beethro will carry a wineskin filled with leaf juice. Beethro takes a swig each time you take on a new puzzle room. When the skin is empty, you'll have to stop for a time while Beethro stops and gathers more leaf juice. Your leaf juice supply automatically refills while you're offline, and premium players can purchase larger wineskins and refills.
We expect these design changes will help us share DROD with the world in a big way, gaining it added exposure and helping it to reach its true potential. We care about our fans, and the Caravel Forum is the first place we're choosing to reveal our tightly-guarded news. We'd really like to hear your feedback.
Thanks for being a faithful fan, and here's to a bright mobile future for DROD!
____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
[Last edited by mrimer at 04-02-2014 07:19 AM]