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Caravel Forum : DROD Boards : Bugs : Global script setting player role to none
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averagemoe
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icon Global script setting player role to none (0)  
My attempt to put the AE end sequence into a 5.0 cutscene ran into a snag. Apparently when a global script sets the player role to None, the player role returns to Beethro as soon as the player enters a different room, even though all the other script commands seem to work as expected.

All I want is for the player to not appear on screen throughout the majority of the cutscene, and I'd rather not have to add a set player role command to every room involved.

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03-26-2018 at 07:14 PM
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