This is a great debut hold from
Scattercatt. Lots of fun puzzles in the mid-range difficulty level. The Tower has themed levels, each focusing on a different set of elements. There isn't too much overlap and the levels are open format and relatively short, so this is a perfect hold to play through in a few short sessions. I really like the difficulty and variety here, it makes this hold feel a bit like a "
Lunch-break Special"
or "
Holds Al Dente"
kind of thing.
Though I pretty much enjoyed all the levels here, some were real standouts. The second floor had a really neat series of rooms that involved setting up a group of powder kegs to enforce a path for a guard to take later. The third level had some super fun golem manipulation rooms that involve finding a good setup for the corpses or golems to be in for later parts of the room. But one of the great things about this hold is that there's a ton of variety. If those don't sound appealing to you, you'll probably enjoy some of the tarstuff growing and cutting on the fourth floor, or spike trap rooms on the fifth floor. I definitely encourage you to check this one out if you haven't yet, and I'm looking forward to seeing more architecture from Scattercatt!
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