mxvladi wrote:
My previous solution is broken. Yay! Interestingly enough, this room is still solvable. But still not in a way you intend. That's kinda ironical. EDIT: yeah, that's pretty much the solution you describe.
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×What I do this time: lure roach queen at 17,13(!), place second mimic at 24,15, use it to kill serpents, manipulate it to force arrows, use it to kill queen.
I guess your intended solution can't really be enforced without redesigning the room a lot.
Actually that's how I solved and that's how I now intend the main solution
I never build post a room which I didn't solved it
The only "
difference"
is that I trapped the queen in 15,16 but I guess it's the same thing
And yes, to enforce my original solution the room should be differently and mabye not possible to create in AE; anyway I like the new solution, I guess I'll leave it like this
Thanks for playing that room so many times.
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There's not some other world out there where everything's gonna be okay.
There's just this one, just this rock.
-33th Skywatcher