Announcement: Be excellent to each other.


Caravel Forum : DROD Boards : Bugs : Generating a Guard = crash (Pathfinding bug, perhaps?)
New Topic New Poll Post Reply
Poster Message
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Generating a Guard = crash (+1)  
When I try to generate a guard in a room through a script, the game crashes on the turn right after the guard is generated.

When searching through my drod.err file, I found this:

Assertion error in line 1203 of .\Monster.cpp: "this->pCurrentGame->pRoom->pPathMap[this->eMovement]"

Any chance of fixing this?
(In DROD 4.0.1.110)

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text


[Last edited by Jeff_Ray... at 04-22-2012 01:39 AM]
04-22-2012 at 01:37 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Bugs : Generating a Guard = crash (Pathfinding bug, perhaps?)
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.