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Caravel Forum : DROD Boards : Feature Requests : DROD RPG-style pathmap to edge on conquered rooms.
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coppro
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icon DROD RPG-style pathmap to edge on conquered rooms. (+2)  
It would be very nice to have the ability to pathmap out of a room that's already been conquered, ala DROD: RPG. I don't have a good suggestion for the controls, though, as Ctrl is taken.
03-19-2012 at 11:16 PM
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Insoluble
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icon Re: DROD RPG-style pathmap to edge on conquered rooms. (0)  
coppro wrote:
It would be very nice to have the ability to pathmap out of a room that's already been conquered, ala DROD: RPG. I don't have a good suggestion for the controls, though, as Ctrl is taken.

I like this suggestion a lot. It would make navigating through hub levels much quicker and easier too.

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01-21-2015 at 03:10 PM
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kieranmillar
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icon Re: DROD RPG-style pathmap to edge on conquered rooms. (0)  
Bump!
10-21-2020 at 04:04 PM
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Xindaris
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icon Re: DROD RPG-style pathmap to edge on conquered rooms. (0)  
I very much agree with this request. I think I've seen reasons given why this wouldn't work in the greatest imaginable generality before, but at the very least having a command to instantly go "as far in [direction]" as the player can until they bump into something would be handy. Or just pathmapping through things that are completely clear and free of obstacles, which interrupts if anything suddenly becomes an obstacle to the path mid-stream.

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10-21-2020 at 04:43 PM
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