I noticed that there is no way in TCB to move the player without using Go To: Level Entrance commands (which resets the room, of course). Being able to move the player could open some puzzle potential, but it would also make some cutscenes easier to script.
One way of resolving this would be to have the option of setting the role of the player to a character's coordinate data, orientation, and other script effects.
(Another, and probably better, way of resolving this would be to just use the _X, _Y, _O, etc. variables that ought to be in GatEB, but whatever.)
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