Well, any day is a good to to start writing about strategy/puzzle games, so why not today? I've been playing so many of them that it would be a waste not to write about them. Note that I'm not a very good writer.
Pragmatica is a programming/logic game. If you've played Manufactoria then you can probably understand this one. Has much better graphics, fixed maps and is PC only.
In this game, puzzles consist of rooms populated by robots. These robots are pre-programmed, using conditions and actions. You start with very simple actions like turn left, right and reverse, but the list of actions will expand to things like picking up crates and destroying stuff.
The difficulty is quite interesting. It starts pretty easy but soon gets hard. So hard, that I can guarantee that you probably pull your hairs out while trying to solve some of them.
The reason to write about this game on a day like today (technically it's April 2nd here, but let's pretend it isn't in the US
) is to show you how to NOT make a puzzle game.
Why don't you give it a play and figure out why?
Download link.
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