Since August, I've been working on a game called
Fourth Revolution, a game with a cyclic time system inspired by Majora's Mask.
For the past several months, I've spent a great deal of my free time programming, building story, drawing graphics, and writing music for this game.
I'd like to get your thoughts on some of the music. Tell me what you like about it. And more importantly, tell me what you
don't like.
Feel free to share any other thoughts you have, too. For instance, does it make you think of anything in particular?
Things about all the music:
1. Songs are generally between 30 and 80 seconds long. File size is usually 700KB-900KB.
2. For looping songs, the mp3 I provide is a single loop.
3. Most songs have 2-3 distinct sections. Instruments frequently join and leave. Key signature and tempo changes do sometimes happen.
4. A lot of songs are monaural (to save space).
5. I know it's easy to get bored halfway through a song, but
please listen to the whole thing before commenting on it.
Key
Click here to view the secret text
×File: The name of the MP3 file.
Time: Length of the song. Min:Sec.
Loop: "Yes" means the song plays continuously in the game. "No" means it just plays once.
MP3 format settings (stuff like Mono vs. Stereo, and the bitrate)
Key: The key the song is played in (which determines the notes used in it). If I wrote the song a while ago and forgot the resting tone, I'll just write "Major" or "Minor" here (or "Dorian" or "Mixolydian" or whatever).
Time signature:
-"Duple" is two beats per measure or any division thereof. (ONE-two ONE-two, or ONE-two-THREE-four)
-"Triple" is three beats per measure or any division thereof. (ONE-two-three-FOUR-five-six)
-"Unusual" is 5, 7, or some other strange number of beats per measure. The numbers after it are the length of each main beat. So, for instance, "Unusual 3+2+2" is seven beats counted as "ONE-two-three-ONE-two-ONE-two"
Form: The layout of the piece. Similar parts of the piece will use the same letter.
Unit: The length of each part, in measures. The numbers here line up with the corresponding letters in Form.
Additional comments here.
The first song I'll share is my most recent work; I just made it two days ago. But game-wise, it's the first one players will hear.
Old Title music (this song has been superseded by The Last Four Turns)
Click here to view the secret text
×File: title.mp3
Time: 1:08
Loop: No
Stereo, 256kbps transparent audio
Key: Starts in F minor, ends in D minor.
Duple time signature.
Form: Intro A B C
Unit: 4 8 8 4
Used on the title screen. The music starts out dark, with some dissonant chords, but it doesn't stay that way.
Sorry that this one particular file is so big. I had to give it a very high bitrate because I have some high-pitched notes.
The C part (which starts at 0:53) is in a different key than the piece starts out in. That melody is the theme of
something/someone/somewhere very important to the storyline.
I think I will release the game under the GNU Public License if it is ever finished (which may be years from now). But as of right now, you can't use this music anywhere without my permission. I don't want the music to have too much exposure before the game is released. The community here is just the right size.
Song List
Old Title Screen music
Desert BG - Pinch
Hometown BG - Peace
The Last Four Turns (new title music)
____________________________
Also known as ExpHP everywhere else.
[Last edited by Kwakstur at 03-06-2010 10:03 PM]