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Caravel Forum : Caravel Boards : General : Fifteenth level -No exit (kdd2-Architect's edition) (No exit available)
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Apostolides
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icon Fifteenth level -No exit (kdd2-Architect's edition) (0)  
I am afraid that there is a bug in the 15th level. I must have played it several times and I have read all the posts without finding a solution.Pity...!!! I have enjoyed playing all fourteen levels without a problem. I believe the time has arrived to depart for greener valleys.Thanks

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George Apostolides
04-05-2009 at 04:01 PM
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slimm tom
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icon Re: Fifteenth level -No exit (kdd2-Architect's edition) (+1)  
Hmm, could you describe the problem more specifically? Can you not find the exit, or won't it open?

If I'm not mistaken, the exit is in
Click here to view the secret text

04-05-2009 at 04:33 PM
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Briareos
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icon Re: Fifteenth level -No exit (kdd2-Architect's edition) (+2)  
Click here to view the secret text

np: Autechre - Perlence Subrange 6-36 (Quaristice Quadrange EP)

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[Last edited by Briareos at 04-05-2009 04:54 PM]
04-05-2009 at 04:53 PM
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13th Slayer
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icon Re: Fifteenth level -No exit (kdd2-Architect's edition) (0)  
Just so you know, it's KDD we're talking about, not KDD2. KDD2 is sold separatly.
04-07-2009 at 10:47 AM
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Pinnacle
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icon Re: Fifteenth level -No exit (kdd2-Architect's edition) (0)  
13th Slayer wrote:
Just so you know, it's KDD we're talking about, not KDD2. KDD2 is sold separatly.
Everything in this thread applies to both.

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04-07-2009 at 01:33 PM
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calamarain
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icon Re: Fifteenth level -No exit (kdd2-Architect's edition) (0)  
Pinnacle wrote:
13th Slayer wrote:
Just so you know, it's KDD we're talking about, not KDD2. KDD2 is sold separatly.
Everything in this thread applies to both.
Except that... if I remember right, KDD2 at least lets you know about the existence of said room a bit more easily ;)

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04-07-2009 at 03:32 PM
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Tim
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icon Re: Fifteenth level -No exit (kdd2-Architect's edition) (+1)  
Except that, in my version of AE the said room in this level is not required at all.

As for the rest of your problem, it is possible to walk around the whole level without finding the exit.

This post should explain it better than I do.

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04-07-2009 at 04:14 PM
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