Pretty simple and straightforward. The "
Or"
script command simple separates a "
Wait"
* script command from another Wait"
* command. Let's say you're making a script where the character waits until there is no more you at the coordinates (using _X and _Y).
Now since there's no way you can just say, "
Wait while var _X/Y is at [coordinates], you will probably have to use an If statement four times over for the "
waiting until var _X is less than _MyX and waiting until var _Y is less than _MyY and waiting until var _X is greater than _MyX and waiting until var _Y is greater than _MyY"
. That's a lot of other variables and If, If End statements!
Finally, I can't just say "
Wait while entity is Player at [coordinates]"
since the script is within the "
Edit Default Script"
and not the usual screen. I don't want to copy and paste 500 times and then change every single "
Wait while entity is Player at [coordinates]"
because that's boring and I have more stuff to do than change 499 scripts.
____________________________
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~Scott Manley
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