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Caravel Forum : DROD Boards : Feature Requests : Arrows that aren't affected by rotators
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vittro
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icon Arrows that aren't affected by rotators (0)  
Sometimes is quite annyoing that you need rotators to make one of your rooms possible, and when you're happy and think that the room is now fine, you realize that rotating those arrows partially break the room because there are some arrows that shouldn't rotate...

So, the request is fairly simple to implement, copy-paste coding and a different coloured arrow.

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09-07-2008 at 10:05 PM
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rman
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icon Re: Arrows that aren't affected by rotators (0)  
Maybe you can have two types of arrows, and two types of rotators which rotate the arrows of corresponding type... I was thinking about this idea. Like in Wonderland there are two types of conveyor belts and two types of buttons to stop them.

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09-08-2008 at 04:59 AM
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Jatopian
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icon Re: Arrows that aren't affected by rotators (0)  
Obviously we just need to have arrows and rotators in all 16 colors, just like lights and citizen stations.

...this is not a serious suggestion, by the way.

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09-08-2008 at 06:10 AM
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vittro
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icon Re: Arrows that aren't affected by rotators (0)  
Jatopian wrote:
Obviously we just need to have arrows and rotators in all 16 colors, just like lights and citizen stations.

...this is not a serious suggestion, by the way.
It could work simpler, like you place a normal arrow and click on it again it changes type.

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09-08-2008 at 02:10 PM
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AtkinsSJ
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icon Re: Arrows that aren't affected by rotators (0)  
This has already been requested a while back.
EDIT: Ooh, twice in fact.

[Last edited by AtkinsSJ at 09-08-2008 03:27 PM]
09-08-2008 at 03:26 PM
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