TFMurphy
Level: Smitemaster
Rank Points: 3118
Registered: 06-11-2007
IP: Logged
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Re: Slayers kill each other (0)
Old bug that. I posted about it briefly about a year ago, and it's been around (though likely unnoticed for the most part) since JtRH. Slayers usually test squares before they move in case such a move might accidentally stab something they don't want stabbed (bombs, other Slayers, etc.) But when trying to get to an orb to open a door, they do not run this check.
Funnily enough, this logic failure is now mentioned in the 39th Slayer entry on the fansite.
Mike did say he'd like to fix it, but not that he actually would. Given that it's an AI failure rather than something tremendously bad happening, it's kinda low priority, and there's always the possibility of broken rooms/demos. Not that I foresee a huge amount of them with *this*... but it's difficult to care about this rare type of logic hole when the Slayer has more effective ways to be stupid.
(Still, it's easily fixed if Mike wants - just explaining the circumstances)
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