My comments:
Upper Caves
Once South: Delver moves with Forbid Turning.
Once East: 'Exit Level' is turned on.
Resting Facility
Quince North: Again, 'Exit Level' is turned on.
Waiting Room
The Entrance: The guy opens the door, then asks 'Are you ready?'. He must wait 1 turn after the speech.
Once North: And again, 'Exit Level' is turned on.
First Level
Once North, Twice East: I killed all roaches easily, then realised that the broken wall can make it easier. And you don't need the passage with force arrows (it can be replaced by the wall).
And my question:
How to solve 1S1E, 1S2E and
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×Thrice North?
____________________________
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×My DROD progress:
Official holds:
King Dugans Dungeon 2.0: Postmastered!
Journey to Rooted Hold: Postmastered!
The City Beneath: Mastered, 1 room left in postmastery area
Gunthro and the Epic Blunder: Mastered, 2 rooms left in postmastery area
The Second Sky: Completed (bad ending), 26% secrets; now playing:
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×Constructs Warehouse 3/More Fluff/Mother of all Roaches; saved Akandia (Empty Space), Tueno (Englos Defense), and Clarbag (Save Our Surfacers!)
Smitemasters Selections related to the main plot:
Devilishly Dangerous Dungeons of Doom: Completed, 16% secrets
Suit Pursuit: Mastered
Finding the First Truth: Completed, 18% secrets
Smitematers Selections unrelated to the main plot:
Complex Complex: The Complex
Flood Warning: Water Damage
Best quote ever (TSS ending spoiler):
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×There will be no Turning in the throne room unless I say so!