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Caravel Forum : DROD Boards : Bugs : Conquer token on room entrance
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Remlin
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icon Conquer token on room entrance (+1)  
If you stand on a conquer token on turn 0 (you enter the room on top of it) and the room has no monsters, green doors don't drop. The room is considered conquered but it's now impossible to drop the green doors, even if you step off and back on to the conquer token.
01-20-2008 at 11:04 AM
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Syntax
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icon Re: Conquer token on room entrance (0)  
Probably a repercussion of this fix back in April.
01-20-2008 at 12:00 PM
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mrimer
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icon Re: Conquer token on room entrance (0)  
Remlin wrote:
If you stand on a conquer token on turn 0 (you enter the room on top of it) and the room has no monsters, green doors don't drop. The room is considered conquered but it's now impossible to drop the green doors, even if you step off and back on to the conquer token.
Oops -- the room entrance logic simply wasn't checking whether stepping on a conquer token in an empty room was sufficient to toggle the green doors at that point. It's fixed in build 58.

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[Last edited by mrimer at 02-28-2008 08:00 PM]
02-28-2008 at 07:59 PM
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Caravel Forum : DROD Boards : Bugs : Conquer token on room entrance
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