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Caravel Forum : DROD Boards : Hints and Solutions : A Slayers Weakness : A Slayers Weakness : 1 West
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samhane
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icon A Slayers Weakness : A Slayers Weakness : 1 West (0)  
any hints please, i don't really master slayers

10-22-2007 at 12:50 PM
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Stephen4Louise
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
samhane wrote:
any hints please, i don't really master slayers
Each of the slayers have different solutions, so it's hard to give hints for the whole room. If you are stuck on one particular part, let us know and I'm sure someone can point you in the right direction.
I recommend reading through this thread for lots of hints on different ways to kill slayers.
Good luck!
Steve.
10-22-2007 at 12:56 PM
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Irashtar
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
I'm having trouble finding a guide on how to deal force arrowy death, can't figure out half of these, could I have a demo?
Edit:Wow, H&S strikes again, solved the secrets of force arrowy death. :D

[Last edited by Irashtar at 11-16-2007 11:17 AM]
11-16-2007 at 11:06 AM
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Rocketman
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
I see that there's a force arrow token in the first chamber. But when I move on to next chambers I can't return to the first chamber for the token. And now I'm stuck in the sixth chamber (slayer with a long row of arrows.) I'm out of ideas and I'd like to know if it's even possible to have advanced this far (ha!) with the arrows pointing the wrong direction. Which way should the token remain?
11-16-2007 at 01:37 PM
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TFMurphy
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
It's possible to complete the room with the token in either position. It changes the solution to some rooms, and may make some things easier and others harder. But it's still possible.
11-16-2007 at 01:40 PM
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Rocketman
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
Thanks for the reply. I'll then just keep on trying. :D
11-16-2007 at 02:28 PM
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Jeff_Ray...
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
Alright. I'm stuck on the sixth room. I didn't flip the token, yet I can't find how to kill the darn slayer. Help... please.

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12-04-2007 at 11:49 PM
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TFMurphy
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
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As always, careful movements and positioning are key - you need to figure out how best to manipulate and herd Slayers in the open before you close for the kill. So don't be afraid to use Undo to try different movements.
12-05-2007 at 01:34 AM
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Hikari
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
OK, now *I'm* stuck on the sixth room... I'm looking for the other solution, though, as *my* token *is* flipped. Clearly, the Slayer won't react to those arrows the same way as he would with the token unflipped.

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01-10-2008 at 11:39 AM
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Rheb
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (+2)  
Hikari wrote:
OK, now *I'm* stuck on the sixth room... I'm looking for the other solution, though, as *my* token *is* flipped. Clearly, the Slayer won't react to those arrows the same way as he would with the token unflipped.
I think it's better to do this room with the token unflipped.
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01-10-2008 at 05:58 PM
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Hikari
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (+1)  
*facepalm* Thanks... I should've seen that.

*prods modpoints and sighs, not having enough to mod that post up*

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01-10-2008 at 10:35 PM
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disoriented
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icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (0)  
A demo would be appreciated. This is one of those rooms where it's easiest (for some people) to analyze what the solver did move-by-move until it makes sense.

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02-27-2008 at 07:00 AM
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Rheb
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File: ASW A Slayers Weakness 1W Victory.demo (1.3 KB)
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License: Public Domain
icon Re: A Slayers Weakness : A Slayers Weakness : 1 West (+1)  
disoriented wrote:
A demo would be appreciated. This is one of those rooms where it's easiest (for some people) to analyze what the solver did move-by-move until it makes sense.
Here's a demo. But I feel I must warn you, the whole hold only consists of small Slayer killing puzzles like in the first room. So if you didn't like the first room you're probably not going to like the rest of the hold either...

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02-27-2008 at 12:35 PM
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disoriented
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Rheb wrote:
Here's a demo. But I feel I must warn you, the whole hold only consists of small Slayer killing puzzles like in the first room. So if you didn't like the first room you're probably not going to like the rest of the hold either...
Thanks. I want to learn how to kill slayers, but I haven't had much luck until now.

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02-27-2008 at 05:05 PM
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