×Going from the Entrance Exam to the Lessons was a bit odd, as some lessons were much less difficult than exam rooms. I appreciate how it worked for the story, but the difficult progression was upset. No real favorite of these.
Lesson 1: I quite liked 1E's pressure plate system. After that, 2E was trivial.
2: 2E embarrassed me. I kept trying to kill both eyes off the bridge.
5: Using Beethro in 1E kinda spoils this. It definitely jerked me out of the story (and your scroll, too!). If Stalwarts can't use mimic potions, I'd rather they were left out. 2E was nice.
6: I liked all 3, and a good difficulty progression, as well.
8: Entrance doesn't really have anything to do with Tar, Mud, or Gel.
9: Why not have your secret rooms also fit the level's theme?
10: Entrance: You liked that early room in Perfection, too, eh?
But the plural of "
seep"
is "
seep"
.
11: 2E was the only worthy room.
12: All pretty nice.
13: Old hat except for 2E.
14: Again, only 2E was really interesting.
15: Only two rooms? I was convinced one was missing. The rock giant in the first room was hardest. 1E was tedius, with the token switching, as only 1 kind of tarstuff allows entry to the little rooms!
Final: Slayer killing was not something I'd done before, so this was interesting, although that last room is a bit much for my taste.
That's all!