Would a complete list of all the possible outputs of the generator be useful? It just picks four random ones from a list of 200 or so and displays them on the page. More possible outputs are welcome, to add more variety.
This is the complete list of all the possible outputs, behind a cut for space reasons.
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0] = "Leading roaches"
1] = "Killing roaches"
2] = "Directing roaches"
3] = "Killing roach queens"
4] = "Leading roach queens"
5] = "Directing roach queens"
6] = "Roach queens behind arrows hassling you"
7] = "Unexpected Spiders"
8] = "Spiders and Vision Tokens"
9] = "Killing wraithwings"
10] = "Wraithwings over a pit"
11] = "Leading wraithwings into a trap"
12] = "Directing wraithwings into a location"
13] = "Battling enemies with a fegundo"
14] = "Directing a fegundo through a maze"
15] = "Manipulating several fegundos at once"
16] = "Avoiding the gaze of eyes"
17] = "Battling many eyes at once"
18] = "Waking up eyes in unusual places"
19] = "Killing a tar mother"
20] = "Killing many tar mothers"
21] = "Leading or pushing something through tar"
22] = "Destroying all tar to complete the room"
23] = "Tar as a timer"
24] = "Tar that must be kept back while other things are done"
25] = "Killing a mud mother"
26] = "Killing many mud mothers"
27] = "Leading or pushing something through mud"
28] = "Destroying all mud to complete the room"
29] = "Mud as a timer"
30] = "Mud that must be kept back while other things are done"
31] = "Killing a gel mother"
32] = "Killing many gel mothers"
33] = "Leading or pushing something through gel"
34] = "Destroying all gel to complete the room"
35] = "Gel that must be kept back while other things are done"
36] = "Black gates hiding other things"
37] = "Swapping tar and mud with a token"
38] = "Swapping mud and gel with a token"
39] = "Swapping tar and gel with a token"
40] = "Tarstuff mazes with vision tokens"
41] = "Battling many goblins at once"
42] = "Pushing a goblin towards a destination"
43] = "Leading a goblin towards a destination"
44] = "Using a goblin to block the path of something"
45] = "Leading a serpent into a dead end"
46] = "Leading many serpents into dead ends"
47] = "Serpent timer revealing more monsters"
48] = "Serpent as a regulator for monster release"
49] = "Keeping a serpent alive and undecreased in length"
50] = "Killing a serpent using one or more well placed monsters"
51] = "Killing a serpent using landscape features"
52] = "Fighting a rattlesnake"
53] = "Fighting many rattlesnakes"
54] = "Keeping a rattlesnake alive and untrapped"
55] = "Leading a rattlesnake into a required destination"
56] = "Fighting an adder"
57] = "Fighting many adders"
58] = "Using an adder to clear away mud"
59] = "Using an adder to clear away gel"
60] = "Using an adder to clear away tar"
61] = "Using an adder to clear away golem remains"
62] = "Using an adder to clear away wubbas"
63] = "Using an adder to clear away monsters"
64] = "Using an adder to clear away decoys"
65] = "Growing an adder to a required length"
66] = "Shrinking an adder to a required length"
67] = "Cutting through monsters to reach a brain"
68] = "Keeping a brain alive to prevent trapped monsters"
69] = "Brain to enhance difficulty"
70] = "Fighting many rock monsters"
71] = "Rock monsters that must be killed in specific places"
72] = "Rock monsters that weigh down platforms"
73] = "Wubbas that must be manuevered around"
74] = "Wubbas that must be lead into specific places"
75] = "Many wubbas, must not become trapped"
76] = "Wubbas as a shield against other monsters"
77] = "Seep as traps to force sword orientation"
78] = "Many seep in the walls"
79] = "Seep within doors"
80] = "Seep within tar gates"
81] = "Seep within red gates"
82] = "Fighting many guards at once"
83] = "Fighting guards in a restricted mobility situation"
84] = "Fighting guards using mimics"
85] = "Manipulating a guard to cut tarstuff"
86] = "Manipulating a guard to kill other monsters"
87] = "Manipulating a guard to hit orbs"
88] = "Keeping a guard alive while you battle other monsters"
89] = "Stalwarts as assistants in a large battle"
90] = "Manipulating a stalwart to kill enemies"
91] = "Forcing a Stalwart to strike a bomb"
92] = "Stalwarts as decoys"
93] = "Fighting many aumtlich"
94] = "Avoiding aumtlich gaze"
95] = "Being swordless around aumtlich"
96] = "Pinning aumtlich with mirrors"
97] = "Manipulating and manuevering aumtlich"
98] = "Using aumtlich to spin Stalwarts"
99] = "Slayers hassling you while you work"
100] = "Fighting and killing slayers using terrain elements"
101] = "Using slayers to hit orbs"
102] = "Using slayers to hit other monsters"
103] = "Using slayers to block things"
104] = "Trapdoors to force a specific path"
105] = "Trapdoor mazes"
106] = "Crucially placed red gates"
107] = "Dropping bridges to kill monsters"
108] = "Bridges in mazes"
109] = "Water skippers as a hassle"
110] = "Water skippers to prevent edge standing"
111] = "Water skippers released by bridge movement"
112] = "Orb and door puzzles"
113] = "Pressure plates that must not be stood upon"
114] = "Pressure plates that are covered with tarstuff"
115] = "Pressure plates that must have a monster upon"
116] = "Chain reactions of pressure plates"
117] = "An arrow maze"
118] = "Arrows that slow down monsters"
119] = "Arrows to pin monsters permanently"
120] = "Arrows to pin monsters temporarily"
121] = "Arrow traps that monsters must not enter"
122] = "Arrowed trapdoor mazes"
123] = "Rotating arrows using a token to open and close areas"
124] = "Orthogonal squares to restrict movement"
125] = "Orthogonal squares and snakes"
126] = "Orthogonal squares and monster hoards"
127] = "Bombs that must be triggered in a specific order"
128] = "Bombs to limit manueverability"
129] = "A single safe spot from an explosion"
130] = "Fuses that must be cut"
131] = "Bombs to kill snakes"
132] = "Bombs to kill a remote monster"
133] = "Fuses as a timer"
134] = "Bombs to prevent mimic rotation"
135] = "Moving a mimic through a trapdoor maze"
136] = "Moving a mimic through an arrow maze"
137] = "Moving a mimic through a maze"
138] = "Using a mimic to kill monsters"
139] = "Controlling several mimics at once"
140] = "Using a mimic to set off bombs"
141] = "Manuevering a mimic around bombs"
142] = "Using a decoy to attract monsters"
143] = "Using a decoy to kill a remote monster"
144] = "Using a decoy to awaken eyes"
145] = "Using clones to manuever monsters"
146] = "Using clones to take on two puzzles at once"
147] = "Using clones to deal with otherwise impossible situations"
148] = "Using speed potions combined with hot tiles"
149] = "Using speed potions combined with evil eye gazes"
150] = "Using speed potions combined with vast hordes"
151] = "Using speed potions to mess with timing"
152] = "Using hot tiles to kill a monster"
153] = "Using hot tiles to kill a swarm of monsters"
154] = "Using hot tiles to kill a snake"
155] = "Battling tarstuff upon hot tiles"
156] = "Using citizens as a hassle during battle"
157] = "Using citizens to block the path"
158] = "Finding a way through a maze of citizens"
159] = "Briar as a timer"
160] = "Briar as a means of triggering pressure plates"
161] = "Briar as a means of killing monsters"
162] = "Destroying a briar root with an explosive"
163] = "Explosives to temporarily hold back briar"
164] = "Controlling the speed of briar growth"
165] = "Fitting platforms into place"
166] = "Dropping monsters from platforms"
167] = "Platforms to move around the landscape"
168] = "Platforms to move monsters around the landscape"
169] = "Mirrors blocking the way"
170] = "Mirrors used to reflect eye gazes"
171] = "Mirrors used to pin aumtlich"
172] = "Mirrors used to weight down pressure plates"
173] = "Mirrors transported on platforms"
174] = "Mirrors moved through monsters"
175] = "Oremites allowing quick rotation"
176] = "Killing only allowed on one square, via oremites"
177] = "Oremites allowing quick mimic rotation"
178] = "Tunnels to maneuver monsters"
179] = "Tunnel mazes"
180] = "Tunnels to link different landscape parts"
181] = "Tunnels as a one-way system"
182] = "Tunnels to take on large hordes"
183] = "Invisibility to avoid roach queen spawning"
184] = "Invisibility to take on a larger horde"
185] = "Invisibility to manuever monsters selectively"
186] = "Invisibility on and off"
187] = "Avoiding monsters while swordless"
188] = "Tunneling through breakable walls"
189] = "A serpent timer"
190] = "Spinning (scripted) mimics as a means of killing enemies"
191] = "Spinning (scripted) mimics as an obstacle"
192] = "Scripted mimics moving on a path as obstacles"
193] = "Scripted mimics moving on a path to push mirrors"
194] = "Scripted mimics moving on a path to kill monsters"
195] = "Using monsters as a means of positioning a mimic"
196] = "A maze"
197] = "Potatoes"
198] = "A tar maze"
199] = "Orthogonal squares make monster manipulation difficult"
200] = "Cutting swaths of broken wall to your advantage against swarms of monsters" //Yay! I'm number 200!
201] = "Toggling room cleared status"
202] = "Making paths for citizens"
203] = "Manipulating wubbas through narrow passageways"
204] = "Manipulating wraithwings at the edge of pits"
205] = "Different character than Beethro"
206] = "Using Halph to open doors"
207] = "Keeping Halph alive"
208] = "Trying not to drop trapdoors to keep fuses intact"
209] = "A 'Neather-like NPC"
210] = "Cheese"
211] = "Using Halph to block monster progress"
212] = "Using a Slayer as a player character"
213] = "Mixed tarstuff babies and roaches, trying to only kill one of the two"
EDIT: Also, vittro - is your room solvable? It doesn't appear so, due to the placing of the red door.
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My HoldsClick here to view the secret text
[Last edited by calamarain at 08-19-2007 06:41 PM]