Hey mrimer, I think I've figured out what causes this behavior. Apparently, while stepping onto a pressure plate is processed at the beginning of the turn (before briar growth), stepping off an on/off pressure plate is not processed until the end of the turn. So the briar appears to grow while unconnected because it grows out and then is cut off when the door goes back up. So the bug(?) lies in pressure plate processing & not briars.
To show it, here's a little setup to illustrate the behavior:
..._..
.._...
.P.WWW
...D=-
...WWW
Where P is the player, D is a closed yellow door, and the underscores are two on/off pressure plates both set to toggle D, and the blue is a west-facing rattler. Now, if the player moves onto the southwest plate, then moves in one turn onto the northeast pressure plate, this should (as is intuitive to me) toggle the door twice in the same turn and thus not let the rattler out. However, because the on event is processed, then the rattler movement, then the off event, the rattler escapes.
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DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
[Last edited by Jatopian at 06-20-2007 06:24 PM]