I'm not going to vote-rate, but merely comment on something I've been thinking about.
KDD was supposed to be standalone, since no sequel was planned. As such, it did amazing. Very fluid and well-themed levels.
JtRH went away, a bit, from the themed levels, because it had discovered a fan base. The new elements seemed almost tentative in coming out, still combining them into excellent puzzles in later levels, and there were pretty much a perfect amount.
TCB seemed to bite off a bit more than it could chew. While I like (almost) every new element, I would have still been satisfied with a few less, saving them for the next game. Thus, it sort of ended up feeling like a "
new element demo"
, taking away a bit of the game-cohesion.
I may be just babbling, but that's what I feel.
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First Delver! (I was the first non-tester/dev
to conquer TCB.)
d
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/dy