Announcement: Remember: you are giving away your fantastic ideas for free, and somebody else might even make money from them (or appear to). That's just how the world works! If you're worried about it, maybe you shouldn't post your ideas here.


Caravel Forum : DROD Boards : Feature Requests : Bridge Gates.
New Topic New Poll Post Reply
Poster Message
zonhin
Level: Delver
Avatar
Rank Points: 99
Registered: 10-18-2005
IP: Logged
icon Bridge Gates. (0)  
After thinking about bridges for a while, I realized something... there's only one way to drop them, trapdoors; and I thought, why only trapdoors? That train of thought led me to another idea, that being doors that go from walkable tiles to pits. So if this is included, we will have two whole ways to drop bridges.

____________________________
I looked at the world through apple eyes
And cut myself a slice of sunshine pie
I danced with the peanut butterflies
Till time went and told me to say hello but wave goodbye
04-05-2007 at 11:59 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
coppro
Level: Smitemaster
Rank Points: 1309
Registered: 11-24-2005
IP: Logged
icon Re: Bridge Gates. (0)  
zonhin wrote:
After thinking about bridges for a while, I realized something... there's only one way to drop them, trapdoors; and I thought, why only trapdoors? That train of thought led me to another idea, that being doors that go from walkable tiles to pits. So if this is included, we will have two whole ways to drop bridges.
There is another way to drop them.
04-06-2007 at 03:20 AM
View Profile Show all user's posts Quote Reply
Sillyman
Level: Smiter
Avatar
Rank Points: 339
Registered: 09-08-2006
IP: Logged
icon Re: Bridge Gates. (0)  
And what would that be? Platforms? Bridges?

____________________________
Who, me?
FNORD
04-06-2007 at 03:25 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
zonhin
Level: Delver
Avatar
Rank Points: 99
Registered: 10-18-2005
IP: Logged
icon Re: Bridge Gates. (0)  
Yeah, I wonder too, I tested platforms, they didn't work. So what else could there be?

____________________________
I looked at the world through apple eyes
And cut myself a slice of sunshine pie
I danced with the peanut butterflies
Till time went and told me to say hello but wave goodbye

[Last edited by zonhin at 04-06-2007 11:18 PM]
04-06-2007 at 11:18 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Sillyman
Level: Smiter
Avatar
Rank Points: 339
Registered: 09-08-2006
IP: Logged
icon Re: Bridge Gates. (+1)  
I got a message in a PM regarding this topic. Apparently "Builders", which I take to mean the Build Marker command, and a Citizen.

____________________________
Who, me?
FNORD
04-06-2007 at 11:41 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
eytanz
Level: Smitemaster
Avatar
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
icon Re: Bridge Gates. (+1)  
And a relay point (or the citizens will not do anything).

____________________________
I got my avatar back! Yay!
04-06-2007 at 11:46 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Sillyman
Level: Smiter
Avatar
Rank Points: 339
Registered: 09-08-2006
IP: Logged
icon Re: Bridge Gates. (0)  
Oh yeah, they have to get the materials to build the water/pit somewhere... :P

____________________________
Who, me?
FNORD
04-06-2007 at 11:49 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
zonhin
Level: Delver
Avatar
Rank Points: 99
Registered: 10-18-2005
IP: Logged
icon Re: Bridge Gates. (0)  
True, but that requires the use of scripts.

Quick Edit: I actually didn't know what the build command did until now...

____________________________
I looked at the world through apple eyes
And cut myself a slice of sunshine pie
I danced with the peanut butterflies
Till time went and told me to say hello but wave goodbye

[Last edited by zonhin at 04-06-2007 11:59 PM]
04-06-2007 at 11:58 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Sillyman
Level: Smiter
Avatar
Rank Points: 339
Registered: 09-08-2006
IP: Logged
icon Re: Bridge Gates. (0)  
Well, the build command tells the citizens in the room to build stuff. That's pretty much it.

____________________________
Who, me?
FNORD
04-07-2007 at 12:25 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
Banjooie
Level: Smitemaster
Avatar
Rank Points: 1645
Registered: 12-12-2004
IP: Logged
icon Re: Bridge Gates. (0)  
I realize it's to be flawlessly consistent, but the fact citizens need materials to make a /hole in the ground/.

I mean, can they tell it from, say..
04-07-2007 at 10:55 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Insane
Level: Master Delver
Avatar
Rank Points: 154
Registered: 08-06-2005
IP: Logged
icon Re: Bridge Gates. (+1)  
Banjooie wrote:
I realize it's to be flawlessly consistent, but the fact citizens need materials to make a /hole in the ground/.

Rather, they need some place to put the materials gotten from the hole into.

-Insane
04-07-2007 at 02:02 PM
View Profile Send Private Message to User Visit Homepage Show all user's posts This architect's holds Quote Reply
Sillyman
Level: Smiter
Avatar
Rank Points: 339
Registered: 09-08-2006
IP: Logged
icon Re: Bridge Gates. (0)  
Then why do they head to the relay point FIRST? :D

____________________________
Who, me?
FNORD
04-07-2007 at 10:54 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Jatopian
Level: Smitemaster
Rank Points: 1842
Registered: 07-31-2005
IP: Logged
icon Re: Bridge Gates. (+1)  
Sillyman wrote:
Then why do they head to the relay point FIRST? :D
For a wheelbarrow and shovel.

____________________________
DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
04-07-2007 at 11:16 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Sillyman
Level: Smiter
Avatar
Rank Points: 339
Registered: 09-08-2006
IP: Logged
icon Re: Bridge Gates. (0)  
Ooh, good point. There we go. Flawless consistency. And yes, that is the right way to spell that. Edit: And I presume the water is held in the same wheelbarrow?

____________________________
Who, me?
FNORD

[Last edited by Sillyman at 04-07-2007 11:21 PM]
04-07-2007 at 11:20 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Feature Requests : Bridge Gates.
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.