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| consist(e)ncy |
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09-17-2015 at 10:38 PM by Tamsk |
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| chrono counting |
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| (because i don't know where to post this else) |
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| so slow |
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| because monsters can't use doorknobs |
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01-30-2004 at 03:46 PM by joker5 |
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11-25-2003 at 08:14 PM by mrimer |
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12-28-2003 at 06:11 AM by mrimer |
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| Puzzle within a puzzle |
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| would make custom monsters so much easier |
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| ...would be helpful |
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11-09-2015 at 07:54 PM by skell |
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| [Game logic, 5.2 Upcoming] We'll probably never get this... |
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07-26-2021 at 09:45 PM by mrimer |
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| [Game logic, 5.2 Upcoming] |
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| Generalized "Get Natural Target" |
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| Hopefully there's not already a thread for this... |
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| [Visual, 5.2 Upcoming] for custom portrait makers |
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07-26-2021 at 09:52 PM by mrimer |
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| Like the one RPG has |
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| another tool in the box |
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| This is somewhat hard to explain in the length of a title |
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| because long if-else if-else if statements are TERRIBLE. |
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