The
DROD:Journey to Rooted Hold 2.0.9 patch is available. It includes the following improvements:
CaravelNet beta holds: now can view demo lists for any rooms in beta holds.
Movement animation: fixed jerky motion and increased frame rate when moving fast.
Import: now adds imported data faster and requires less RAM to perform.
Seep: now won't be transparent while a double is being placed for better visibility.
And the following bug fixes:
Rattlesnake: killing a rattlesnake by placing a mimic/decoy caused a crash.
Guards: could accidentally stab each other when next to the player.
Copying a hold: could potentially scramble staircase destinations; title show demos were not being copied.
Copying a room to another hold: Kept a reference to the special floor image in the old hold, resulting in the floor image being reset when the old hold is deleted.
CaravelNet demos: sometimes couldn't view demos in rooms conquered previously.
Demo playback: fixed incorrect state display.
Time: 12PM was shown as 12AM.
NPC: had wrong stab effect displayed for some monster types.
Misc: several other minor fixes.
Windows and Linux patches can be downloaded
here.
____________________________
Gandalf? Yes... That's what they used to call me. Gandalf the Grey. That was my name.
I am Gandalf the White. And I come back to you now at the turn of the tide.
[Last edited by mrimer at 08-09-2005 12:59 AM]