averagemoe
Level: Smitemaster

Rank Points: 528
Registered: 03-22-2012
IP: Logged
File: mapbug.gif (5.9 KB) Downloaded 13 times. License: Public Domain
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Map icon weirdness (0)
This is a pretty obscure one, since it seems like no one actually uses the map system. But I discovered that something strange happens with the tile icons.
As a demonstration, I made a character with the First Librarian tiles, and Citizen base type. The attached .gif depicts what happened when I put it on a map.
I'm pretty sure it's a thing with images that only have a single row of tiles. I also tried a tile set with two rows, and it seemed to work. And of course, everything on the maps in the TSS hold was still fully functional.
On a less important note, why is it so regular? I would think that if a character has an animation speed of 0, the top two rows would toggle at random intervals, like they do in actual gameplay.
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