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Caravel Forum : Other Boards : Electronic Games : I Wanna Lockpick (A puzzle platformer about key and lock math)
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surrealcanine
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icon I Wanna Lockpick (+7)  
So this game is complete now: I Wanna Lockpick. I figure this is probably right up your alley for a couple different you's out there.

Your objective is just to gather keys, unlock doors, and reach the exit, but the key and lock mechanics get more and more cursed: (spoilers, obviously)

Click here to view the secret text

Click here to view the secret text

Click here to view the secret text

Click here to view the secret text

Click here to view the secret text

Click here to view the secret text


Friendly features include the ability to write anywhere on the screen, and a quick option to mute the more ContentID-sensitive music. Also, the game is completely free!

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surrealcanine plays All the DRODs
04-22-2024 at 02:20 PM
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Kalin
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icon Re: I Wanna Lockpick (+1)  
I'm halfway through world 3 and liking it so far. Nice simple mechanics with opportunities for clever misdirection. Interesting to see a puzzle where the challenge is figuring out which doors not to open.

I'm not liking the platforming aspects; I often find double jumps and changing direction in mid-air to be harder than analyzing the puzzle. Navigating between levels in world 3 is especially frustrating.

I'll keep playing to see where this goes.

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04-23-2024 at 03:19 AM
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Nuntar
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icon Re: I Wanna Lockpick (+1)  
Warning: this game is seriously addictive :P It hits just the sweet spot (after the usual easy tutorially stuff) where puzzles are just complex enough to keep their solutions hidden, yet simple enough that you constantly feel like you have an inflexible chain of logic leading to a dead end.
Click here to view the secret text


I'm currently halfway through world 8; full cleared worlds 1 to 4 but had to start skipping some puzzles after that (usually the lettered puzzles, which are indicated as being especially hard, kind of like DROD's secret rooms -- although this doesn't always check out; for instance 6-10 is much harder than any of the secrets in its world). The progression system and gradual unlocking, which is more like Baba is You than DROD, is very nicely designed.

I haven't had any problems with the platforming.

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04-24-2024 at 11:49 PM
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Xindaris
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icon Re: I Wanna Lockpick (0)  
I've been enjoying this game too. Currently stuck on one puzzle with a lot of red keys; I was tired and it was giving me a slight headache, so I'll come back to it soon.

I find it's not that the game has hard platforming, it's that the level geometry seems to have a tendency to place platforms the player will want to jump onto just at the peak of a max-height double-jump, which can at times make it frustratingly easy to just barely miss a desired jump and scrape off of a corner. This can also tend to compound the arguably more intended frustration from a particularly difficult puzzle. If the level geometry were tweaked slightly or the jump made just slightly higher, I'd think this would fix it.

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Here are some links to Things!
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[Last edited by Xindaris at 04-26-2024 06:58 PM]
04-26-2024 at 06:56 PM
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