Dying Flutchman
Level: Smiter
Rank Points: 406
Registered: 01-27-2017
IP: Logged
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Re: Escort Mission (+2)
Very nice little hold. It focusses on manipulation, but because the concept is reversed (keep the monsters alive, don't kill them yet), it feels pretty fresh.
Also contains some really nice custom monsters in the last level, that only get one single room each. Those customs deserve more than just this short introduction!
Generally, all rooms are doable, certainly not trivial, but nothing impossible either. There's ample opportunity to correct any mistakes you make, so no instant punishment for being imprecise.
And, it's short enough to be playable in some spare moments.
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Autocorrect is not my friend. Apologies for the typos.
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