Here's the deal:
I'm trying to script a special Smitemaster "
enemy"
for a hold I'm working on that follows a specific line of commands. The way it works is:
• Monsters will pay attention to it instead of the player
• Killing it is required to clear the room, and won't kill you in the process
• If it kills all other monsters sans itself, it won't clear the room
• It has the same appearance as Beethro
Now, some people might be telling me to simply set the Character to "
Beethro."
The problem with that is that upon it dying, the player ALSO dies, and that if it kills everything sans the player and itself, it clears the room. Even if it still exists.
Now, I'm pretty sure this is something I could easily fix by simply making a custom Character "
appearance"
, but that's easier said than done. My most complex scripting is scripting a character entity and having it just execute a command any time the player stands on one tile. That is to say, hardly complex.
Can someone help me out here? I know what SOME things I'd have to do are, but I can't really figure out anything else from there.
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Camwoodstock - The Epic Blunder, Dugan's Best Janitor, Rooted Hold Runner, Lowest Point Watcher, and 132nd Skywatcher (and 13th Gel Authority)
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