Ok, I've played through the hold and here's what I've found:
Edit: I can zip my demos and send them to you if you want to look at them.
First Level:
1S3E: Why is this room here on this level? It doesn't fit into the theme, as it doesn't have a single roach in it.
1N2E: Is the last orb (the one that toggles the long door) meant to toggle? (It doesn't have to)
2E: Empty scroll (SE)
Second Level:
1E: The mimic makes this room trivial.
2E: I only needed one of the trapdoor-loops to get the wraithwing out.
1N2E: This was a fun room. It was clear what had to be done, but it took some figuring to find out how to do it.
2S: What are the roaches for? I solved this room by
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×trapping the wraithwing on the force arrow just beside the door. When you open the door you just have to lead the wraithwing to you.
Third Level:
1S2W: Annoying.
1N1W: Empty scroll.
2N: It felt too easy to be intended... I solved it by
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×leaving the northernmost trapdoors, and then dropping the others by going downwards, alternating between the two sides, and killing the queen on the way down
1N2W: The eye has no real purpose, as you can kill it even if it gets trapped by the force-arrow.
Fourth Level:
1S1W: I'm not sure if I did the NW part as intended.
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×I had the wraithwing with me.
1S: This seems kind of intended, but anyway,
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×you can kill all serpents in the south exit before releasing the queen
2S: Why not 400 or something (less waiting)? Every room except one in KDD can be completed in less moves than it's set to now.
Fifth Level:
1N1E: Empty scroll.
1S: Impossible to exit because of the wrongly defined orb in the south.
2N3E: It's possible to complete this room without making the tar in the second section grow.
1N: I'm not sure what the tar in the middle is for, it's pretty easy to take the north path.
3N2E: I like this room. Reminds me of Bavato's... Why is it unrequired? Too difficult?
1E: There's no checkpoint beside the stairs (as in the other levels, except L6 and L7 (but they aren't really needed there)).
Sixth Level:
1S: I'm not sure if this is unintended, but I had 3 moves to spare when going for the mother.
Overall it was a good hold. A bit more difficult than your previous ones, but I like it that way.
[Edited by Stefan at
Local Time:10-29-2004 at 12:41 PM]
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