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I found that a lot of the rooms to be "
stupid mistake"
rooms just because it seemed like every room required you to find something hidden in the cracked walls, you have to miss a trapdoor, etc.
I decided to make my hold levels certain theme based but not include pretty special story. The first level's theme was going to be something like that.
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2N1E - WAY TOO EASY!!! Either make the part where the goblins are bigger, or make the player's area smaller.
The goblin room is 2N1W. I know that's too easy right now. I propably change it a little.
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Tar Mother rooms (Couldn't remember co-ordinates

) - I accomplished both without the invisibility potion;
2N2W : It might be possible without invisibility potion but it's a lot easier with it. And it's still only the first level. It doesn't have to be the hardest one.
2N : I´d like to see how you beat this without invisibility potion. The tar in the upper right corner makes 4 tar babies that cannot be killed if you have been seen.