The keyboard on my laptop has a FN numpad in the same place. However, it really threw me off because the numpad is skewed and I'm used to the straight numpad that comes with an external keypad.
As for using two-key diagonals, using them in grid-based games creates a problem when you need to use precise movement because you cannot press one earlier than the other. For example, let's say we use WASD as our controls. Beethro wants to move northwest for whatever reason. So the player presses W and A, but goes west then north because he pressed W and A at slightly different times (nobody's perfect
). In other games (for example, the Mystery Dungeon series) this problem is avoided by having a "
diagonal key"
. When this key is held, movement is locked until either the key is released or two movement keys are pressed at the same time, ensuring input only occurs in a diagonal direction.
Wow, this is like my longest post EVAR.
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