DiMono
Level: Smitemaster
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
|
Re: King Reubus' Palace - Final Test Version! (0)
All right, ladies and gentlemen, here is the final testing version (I hope) of King Reubus' Palace. I realized that I really was out of things to say with this hold, so the two new levels are small, and there are a few bug fixes, and that's about it. I forgot to change the destination of the stairs in the the hold enterance, but it's anyone edit so that shouldn't really matter.
Of course, this isn't quite all I have to say with this hold: the final release version will have all sorts of secrets and such, like the secret level the ending text promises, and in some cases the levels are just plain different than in the testing version. For now, though, I present you with King Reubus' Palace for your consideration. Any and all feedback is both encouraged and welcome, as I still have quite a ways to go before being able to release this to the Holds section.
Oh, and I haven't changed Dungeon 2 or 3 except to fix the goblin room in 3 and play with scrolls and checkpoints in 2, so your time is better spent in the new levels, all two of them. Oh, and Garden 1E has no bugs, only quirks.
____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
|