The first test. The basic idea is :
The "
+"
value means the creature's health.
The "
sword"
value means the attack chance.
The "
shield"
value means the block chance.
The game will be based on dices. Two 6 faces dices. Let's do the example with my card. Each turn, all the creatures attack. Beethro has got a 1-2-3-4-5-6-7 chance to attack, but if the number is 8-9-10-11-12 he won't attack. Same thing for block. His attack power will be the rolled number. Examples :
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Beethro's Owner (BsO) roll the die = 11 ( Beethro won't attack )
BsO roll the die = 5 ( Beethro will block 5 attack power )
( ENEMY OWNS NEATHER, WITH SAME BEETHRO STATS )
Enemy roll the die = 6 ( Neather attacks for 6 points )
[Beethro blocks Neather for 5 point. The BsO will be damaged for 1 point]
Enemy roll the die = 12 ( Neather won't block )
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The attack order ( which monster should attack, or block, first ) will be selected by the monsters' owner.
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Each card will have a cost, determined by die rolls. Example :
The cost is : 6 - 10 - 10
The player must roll the dices 3 times. If he gets a number from 1 to 6, and then from 1 to 10, and finally from 1 to 10, the monster will be player.
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P.S. The upper-right corner is for the effect.
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http://vittorioromeo.com
[Last edited by vittro at 06-02-2007 11:19 AM]