mrimer wrote:
When an NPC is made visible with an Appear command, Face direction commands are currently executed immediately, but they should not be executed until the next turn. (To make NPCs face some direction immediately on appearing, place Face direction before the Appear command.)
Two things:
* The change also applied to visible characters with the first command (except labels, etc.) being a Face direction command.
* This behaviour has changed again with 3.0 (probably unintentionally). Details below.
In 2.0.14-2.0.x, an invisible character with the script
Face direction ...
Appear / Appear at ...
appears on room entry, facing the direction specified.
The same script executed in 3.0 will also make the character face the direction specified in the script, but
the character will appear after one move has been made, not on room entry. I'm assuming this is unintentional and should be fixed.
I've attached a hold showing this. It plays differently in DROD 2.0.13, 2.0.14 and 3.0.0.
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[Last edited by Stefan at 04-15-2007 08:53 PM]