Oookayy...
DROD.INI editing >
In the part that is under '[Songs]' the tile set is compounded with the music theme, described as Ambient, Attack, Puzzle and Exit.
For example, if I wanted to use Vylycyn's Volcano style with DROD:AE music with a Puzzle theme, I'd make a new line as -
VolcanoPuzzle=thegivers.ogg
Ambient - no monsters (initially) in the room.
Puzzle - not many monsters in the room, or you stab tarstuff (less than 10 I think)
Attack - there are lots of monsters around.
But you probably figured out that out already...
As for what songs, eh, I dunno...
Different style and wouldn't be particularly cohesive, tho' I fancy some AE tunes...
Ambient - Glad You Came, Nightwalk
Puzzle - The Spaces, The Givers
Attack - Delusions, The Way Down, Fortune
As for...
jedicho wrote:
Does the command LevelComplete not work in the drod.ini for TCC as I'd love to have a certain piece of music play after the Exit Level sign pops up like it used to back with AE
No, because that command line is used in '[Waves]' to play the harps telling you to exit level.
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