UPDATE 10/30/03: 1N, 1N1E, 1W, and 1S1W have all been added to my main hold, Treasure Hunt. They have all been modified in small ways. This hold is still around for posterity, but I will no longer be updating it. Just for my curiosity, there were 26 downloads at the time of this update.
I thought I should make a new topic for this instead of adding it to the first level, so it gets more exposure.
Some of these rooms are hard (but not as hard as Wesley's!), others are pretty easy, but I built the level around a design idea, not a puzzle idea. So, you take what you can get. It shouldn't take that long to beat it...it didn't take me too long to make it!
I did play through it in its entirety and have demos saved for each room, so they are all solvable. I am sure that people will think of solutions that I didn't, though.
For posterity, this was made and exported in build 29.
Game on,
[Edited by Oneiromancer on 07-19-2003 at 09:58 PM]
[Edited by Oneiromancer on 10-31-2003 at 07:34 AM GMT]
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"
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an
unhappy man, for he has put a knife in the heart of wonder."
-- Tad Williams