cheese obsessive
Level: Master Delver
Rank Points: 219
Registered: 10-10-2004
IP: Logged
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Prisms. (0)
I remember someone suggesting the idea of a prism to make evil eyes more interesting, but I thought of a bunch of different kinds of prisms.
The normal kind. Changes the evil eye's line of sight 45, 90, or 135 degrees.
e=evil eye.
x=empty space.
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Double-sided prism. same thing as the normal kind, but effects eyes on both sides of the prism.
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e--------\\-------e
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The three-way splitter thing.
Will reflect the line of sight into two directions, at 135 degree angles, to make a Y-shaped line of sight.
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e--------<xxxx
xxxxxxxxxx\\xxx
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The mirror.
Allows eyes to see behind them.
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The thing I can't think of a name for yet.
An eye facing this from any direction will have his line of sight changed 135 degrees clockwise.
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xxxxxx\\xxx|xxx/xxxxxx
xxxxxxx\\xx|xx/xxxxxxx
xxxxxxxx\\x|x/xxxxxxxx
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e---------O---------e
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xxxxxxxx/x|x\\xxxxxxxx
xxxxxxx/xx|xx\\xxxxxxx
xxxxxx/xxx|xxx\\xxxxxx
xxxxxxxxxexxxxxxxxxx
Which also leads me to another idea. Two new types of orbs.
Orbs which rotate prisms. Beethro strikes this orb, and whatever prism(s) are attached to it will be rotated 45 degrees clockwise. for example. Let's take a simple prism set at 90 degrees.
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after one strike:
xxxxx/xxxxxxxxx
xxxx/xxxxxxxxxx
xxx/xxxxxxxxxxx
xx/xxxxxxxxxxxx
x/xxxxxxxxxxxxx
\\-------------e
after two strikes:
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and I could keep going.
Also, another orb could be one only activatable by evil eye lines of sight. A simple puzzle could be rotating prisms to lime up evil eyes with these orbs so beethro could advance.
The end.
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