Aah, my post got lost.
Anyway, I was going to say that I can see some difficulties with the monster, some of which were raised in the previous thread - it's counter-intuitive to have hitting a monster with your sword to be deadly rather than good. I suggested that you use your sword, and rely on the 'Beethro first, then monsters' rule, but there couldn't be a rust roach next to Beethro's sword. So you'd have to split the rust roaches up or else they'd kill you.
You do lose the roach/rust roach puzzles, but they become much more unique as a consequence rather than simply being a kind of roach you kill in a different way - they'd be like a more flexible, more dangerous wubba.
What? The narratology vs. ludology debate?
Well, it was meant to be ambiguous, but it pretty much refers to the '1337' joke, which dragged on longer than necessary.
As always, my participation in Feature Requests doesn't imply official approval, disapproval, interest or otherwise.
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