This is still in a
very early stage of development, I think, but I just spent a ton of effort getting some graphics to look halfway decent so I wanted to share anyway.
This level set is (at least in part) all about some really bizarre potions. "
Weapon eater"
? "
Double health"
? "
GREP"
??? "
Shovel Rotator"
!?!? You'll just have to find out for yourself...in the handy tutorials within the first level. They open up some interesting possibilities, I think. There are some other fun things happening too, like a monster that explodes on death.
As of right now, the first level is "
"
"
complete"
"
"
, and then I have the second level done through 1N (which is after a sort of miniboss you'll want the stats from the other available rooms for before trying to fight). I'm aiming for a slightly strange structure where you can sometimes (for the price of not getting some good stuff) skip a boss and plan on coming back to it later. There will be even more weird gimmicks in level 3 or 4, I think; the player character is supposed to be an alchemist, so she'll get to brew some potions of her own.
Anyway...if you feel like trying the first bit of the levels out, let me know what your opinions/stats wind up being. Maybe it's data I can use to rebalance stuff, or decide how to build what comes after. Or if you feel like just using the potions I've made graphics for so far (which is all but 2 of the potions) in your own thing, have fun.
____________________________
109th Skywatcher
Here are some links to Things!
Click here to view the secret text
[Last edited by Xindaris at 09-26-2025 06:51 PM]