seb1705
Level: Goblin
Rank Points: 15
Registered: 04-08-2014
IP: Logged
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Crash export my hold (+2)
Hello,
When I export my hold, it crashes after a while because I want to transfer it from the classic version to the Steam version. What should I do?
Drod.err *** FIRST LOG IN SESSION 3/6/20 5:07PM ***
Assertion error in line 825 of .\DrodBitmapManager.cpp: "(UINT)texture->w >= CX_TILE && (UINT)texture->w % CX_TILE == 0"
Assertion error in line 479 of .\DrodBitmapManager.cpp: "this->pTextures[PITSIDE_MOSAIC]->h == this->pTextures[PITSIDE_SMALL]->h"
Assertion error in line 825 of .\DrodBitmapManager.cpp: "(UINT)texture->w >= CX_TILE && (UINT)texture->w % CX_TILE == 0"
Assertion error in line 479 of .\DrodBitmapManager.cpp: "this->pTextures[PITSIDE_MOSAIC]->h == this->pTextures[PITSIDE_SMALL]->h"
*** 3/6/20 7:36PM ***
Assertion error in line 743 of .\Main.cpp: "GetDbRefCount()==0L"
*** FIRST LOG IN SESSION 12/10/24 10:16AM ***
Assertion error in line 825 of .\DrodBitmapManager.cpp: "(UINT)texture->w >= CX_TILE && (UINT)texture->w % CX_TILE == 0"
Assertion error in line 479 of .\DrodBitmapManager.cpp: "this->pTextures[PITSIDE_MOSAIC]->h == this->pTextures[PITSIDE_SMALL]->h"
[Last edited by seb1705 at 01-01-2025 10:45 AM]
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