Dragon Fogel
Level: Smitemaster
Rank Points: 2584
Registered: 06-21-2014
IP: Logged
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Face Towards Like Guard does not update target position when queued (+2)
There was an issue with a scripted character in Entry Point. We managed to work around it, but the core issue was this.
The character used "Face Towards Like Guard". Through a combination of speed potion and pushing, sometimes the command would get queued rather than executed immediately.
When this happened, the character would attempt to face towards the player's *previous* position.
My best guess is that Face Towards Like Guard works by checking the target's location, translating that into a direction to turn (or neutral) and then preparing a turn in that direction. If the turn ends up being queued, it will therefore continue in the designated direction regardless of the target's actual location.
This is very unintuitive and it should probably somehow be set up so that it checks the target's location again on the turn where it actually rotates.
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