With RPG 1.3 still undergoing development, there are some bug fixes and UI improvements that are not available to players, but do not rely on 1.3 features.
This means the possibility of a 1.2.9 release is being floated. As part of that process, I'm making a 1.2.9 Windows beta build available for testing. This is a "
drop-in"
build, meaning you copy the executable into an existing DROD RPG installation directory. You may wish to rename your existing RPG executable beforehand, in case you want to go back.
1.2.9 is a minor update. Holds exported in 1.2.9 can be imported to any 1.2.x version, and scorepoints uploaded to CaravelNet from 1.2.9 can be validated.
What's new in 1.2.9?
In addition to all changes from 1.2.8, 1.2.9 has the following changes:
Legend:
+ Addition
* Bug fix
! Change in behavior
Game logic
* Quick travel now accounts for player ability to move over water and pit tiles
PR
Graphics
* Fixed display problem with transparency in custom styles
Topic
* Fix assert caused by bad sword draw when using tunnels by room edges
Thread PR
Scripting
* Fixed NPC copying cross-hold not working correctly
Topic
* Fix expansion of command setting vars
Topic PR
* Fixed crash related to interaction between speech subtitles and undo
Game Elements
* Teleport/accessory slot issues
Topic
UX
+ Add click highlighting of orb/plate connected to door
* Remove orthosquare highlights
Topic
* Battle results pop-up info was displayed incorrectly
Topic
* Enabled High DPI
Topic PR
! Plain floor types (floor, alternate, grass, road, mosaic and dirt) are now shown in right-click tooltip
PR
Other
! Updated to SDL_ttf version 2.20.1
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[Last edited by mrimer at 07-15-2024 03:46 PM]