Ah, I think I might know what the problem is.
Basically, the code "
faking a token"
for the gravblock rotators has some unavoidable imperfections. What it's
supposed to do is activate once when Beethro, or a mimic, clone, timeclone, etc. steps on it, then wait until that entity steps off before activating again.
But, if you switch away from a clone who's standing on a token he just activated, then it "
thinks"
that a Beethro stepped off and an inactive clone stepped on, so it reactivates itself. And if you swap back to the clone then it activates again.
I could've avoided this issue in this particular room by using a different version of the entities that doesn't do that, and instead waits to reactivate until there's
nothing on it anymore at all, but I stuck to just using the single version of the entity in every room over crafting the most perfect illusion of a real token possible.
What you need to do is make sure the clone is
not standing on any token when you swap away from him.
If I'm wrong about that fixing things, do let me know.
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[Last edited by Xindaris at 06-14-2022 11:58 PM]