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Caravel Forum : DROD Boards : Feature Requests : Scripting: Play Sound
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mauvebutterfly
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icon Scripting: Play Sound (+4)  
There are situations, such as when scripting custom elements, where it would be nice to have certain sounds play. I would like a scripting call that just plays an in-game sound.

Sounds that would be useful:
-drank potion
-stepped on token
-soldier horn
-squad horn
-horn failed
-roach queen spawn
-tarstuff growth
-evil eye woke up
-construct revived

I guess the sound files could just be extracted and then played manually, but I think this would be a better option.

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106th Skywatcher
06-08-2021 at 03:11 AM
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Rabscuttle
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icon Re: Scripting: Play Sound (+4)  
When there are different options for a specific situation, it would be nice to have the choice of random or specific

Halph entering room
Tell Halph to open door
Halph says ok
Halph says no
Halph gets blocked
Nag Halph
Halph gets nagged
Tell Halph to follow
Tell Halph to stay
Halph dies
Slayer enters
Slayer gets close
Slayer wins

wow, there are a lot of options. twice as many even, what with young link and 39th ganondorf

07-29-2021 at 02:38 AM
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