Announcement: Be excellent to each other.


Caravel Forum : Other Boards : Forum Games : The Invisible Rule. (A game I just made up.)
<<12131415
Page 16 of 33
17181920>>
New Topic New Poll Post Reply
Poster Message
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (0)  
#6: You all think too hard.

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
04-13-2005 at 05:29 AM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
Mattcrampy
Level: Smitemaster
Avatar
Rank Points: 2388
Registered: 05-29-2003
IP: Logged
icon Re: The Invisible Rule. (0)  
#1: I think I'll try a sentence or two. I can always go ask Schik for some more rank points.

____________________________
What do you call an elephant at the North Pole?
Click here to view the secret text

04-13-2005 at 08:34 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Tim
Level: Smitemaster
Avatar
Rank Points: 1979
Registered: 08-07-2004
IP: Logged
icon Re: The Invisible Rule. (0)  
#1: There's no rule in here. Eytan was just lying.

;)

____________________________
The best way to lose customers is to let little kids running loose on a forum with too many mod points.
04-13-2005 at 09:01 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (0)  
Tim wrote:
#1: There's no rule in here. Eytan was just lying.

;)
OG: The first sentence in this post followed the rule. The second sentence did not.

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
04-23-2005 at 05:13 AM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
Mattcrampy
Level: Smitemaster
Avatar
Rank Points: 2388
Registered: 05-29-2003
IP: Logged
icon Re: The Invisible Rule. (0)  
#2: I'm going to lose points.

____________________________
What do you call an elephant at the North Pole?
Click here to view the secret text

04-23-2005 at 04:39 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (0)  
#7: Should I just give you a solution?

Hint: This rule has to do with what's not in each word, rather than what's in each word. However, the rule is not simply "the letter something cannot be used.

[Edited by DiMono at Local Time:04-29-2005 at 05:58 PM: Forgot a colon...]

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
04-29-2005 at 05:56 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (+1)  
#3: You didn't have to make hint so clear. Too simple now.
:(


____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
04-29-2005 at 06:49 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (+1)  
#4: Letter 'x' must be put in each word.

____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
04-29-2005 at 06:53 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (+10)  
#5: Time for the official guess.

Official Guess: The invisible rule is that no word can contain any letters of the previous one.

____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
04-29-2005 at 06:57 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (0)  
Winnar! +9 to you. Plus +1 on those three in a row. That's +12. You lucky devil you.

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
04-29-2005 at 07:01 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
krammer
Level: Smitemaster
Rank Points: 904
Registered: 02-12-2003
IP: Logged
icon Re: The Invisible Rule. (+4)  
DiMono wrote:
#6: You all think too hard.
Huh? How is that consistent with the rule Maurog gave?

____________________________
+++ Divide by Cucumber Error +++ Please Reinstall Universe and Reboot +++

"Oook!"
04-29-2005 at 07:07 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (0)  
I believe that one was a mistake. I missed that one too.
I will start a new round with my rule very soon, but first, I believe the game rules need some tweaking. So this round, there will be the following house rules:

House Rule #1: You don't have to be caught up with the host to guess. You have to have at least as many sentences as the guy with most sentences though.

House Rule #2: You cannot post a sentence after your own sentence unless at least 6 hours have passed or some other guy posted his sentence.

House Rule #3: If you guess correctly you win, but if you guess incorrectly you are out of the game!

If you really really like the original rules, and object to the house rules, let me know.

____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
04-29-2005 at 07:48 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (0)  
#1:
His speech was long, it took some time;
Inside he wished he was a mime.


____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
04-29-2005 at 08:29 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (0)  
#2:
"Don't listen to his filthy lies,
Within our grasp the treasure lies!"


____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
04-29-2005 at 08:31 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (0)  
#3:
"Defend yourself", the hero cried.
"For from your hand my father died!"


____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
04-29-2005 at 08:33 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (0)  
krammer wrote:
DiMono wrote:
#6: You all think too hard.
Huh? How is that consistent with the rule Maurog gave?
Yep, that was a mistake. It should have read You all think far too hard. In fact, it should have read that so much that I thought that's what it did read when I checked to make sure it followed the rule.

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
04-29-2005 at 11:06 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
SKWERLL
Level: Delver
Avatar
Rank Points: 77
Registered: 02-22-2004
IP: Logged
icon Re: The Invisible Rule. (-1)  
Bob got drunk;
So he hit the ground with a "clunk".

____________________________
SKWERLL? MORE LIKE THE DORK CHEESE!

The best hold in the world!
05-10-2005 at 11:49 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
rowrow
Level: Smiter
Rank Points: 432
Registered: 08-17-2004
IP: Logged
icon Re: The Invisible Rule. (-1)  
This is a wrong guess I know, I know.
I went outside and it started to snow.

____________________________
B'hakhgra Du S'tra Moth'ness Ti!
05-11-2005 at 04:49 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
The Stew Boy
Level: Master Delver
Rank Points: 247
Registered: 05-10-2005
IP: Logged
icon Re: The Invisible Rule. (-1)  
This line it has syllables eight
The late train it has lots of freight

[Edited by The Stew Boy at Local Time:05-11-2005 at 10:00 AM]
05-11-2005 at 09:59 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (0)  
#4:
"And now I have to cut you dead
with my sharp hook", the Slayer said.


____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
05-11-2005 at 08:16 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (-1)  
1: Blah

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
05-11-2005 at 11:31 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
The Stew Boy
Level: Master Delver
Rank Points: 247
Registered: 05-10-2005
IP: Logged
icon Re: The Invisible Rule. (-1)  
And then Stewboy drew out his sword
And shoved it through the noble Lord
05-12-2005 at 06:59 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
acrobat
Level: Delver
Rank Points: 47
Registered: 04-17-2004
IP: Logged
icon Re: The Invisible Rule. (-1)  
#1
I do not make this guess in haste
It's just that I have points to waste
05-13-2005 at 06:35 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
acrobat
Level: Delver
Rank Points: 47
Registered: 04-17-2004
IP: Logged
icon Re: The Invisible Rule. (-1)  
#2
And now I resurrect this thread
Though 'twas but resting, not yet dead
05-23-2005 at 09:57 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
SKWERLL
Level: Delver
Avatar
Rank Points: 77
Registered: 02-22-2004
IP: Logged
icon Re: The Invisible Rule. (-1)  
One Three,
Three Seven.

____________________________
SKWERLL? MORE LIKE THE DORK CHEESE!

The best hold in the world!
05-24-2005 at 11:42 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
The Stew Boy
Level: Master Delver
Rank Points: 247
Registered: 05-10-2005
IP: Logged
icon Re: The Invisible Rule. (-1)  
The jumper is very blood-red,
"What are you looking at?" it said
05-31-2005 at 12:55 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1501
Registered: 09-16-2004
IP: Logged
icon Re: The Invisible Rule. (0)  
#5
You should count to three and then
Throw your head as far as you can.


____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
05-31-2005 at 07:38 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
The Stew Boy
Level: Master Delver
Rank Points: 247
Registered: 05-10-2005
IP: Logged
icon Re: The Invisible Rule. (-1)  
Golly, this is hard.
#4
One, Two and Three and Four and
Five and Six and Seven and Eight
05-31-2005 at 10:53 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (+1)  
2. Count to three

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
06-01-2005 at 05:37 AM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
DiMono
Level: Smitemaster
Avatar
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
icon Re: The Invisible Rule. (-1)  
3. No really, just count to three

____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
06-01-2005 at 05:38 AM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
<<12131415
Page 16 of 33
17181920>>
New Topic New Poll Post Reply
Caravel Forum : Other Boards : Forum Games : The Invisible Rule. (A game I just made up.)
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.