Yo hey there!
I can't realy put my thoughts in to 1 coherent monologue or what not, so i'll just list stuff.
- I'd prefere if the entries didn't touch. That way they'd make small distinct pictures. (also pretty sure you can slip into the gent from winter skippers using puff. Which would result in the player getting stuck.)
- Force arrows on my entrance rooms. I get why you placed them... but i'm pretty sure people would get over it if they bumped into like 3 walls. Also pretty sure I hinted strongly on which way to go in both cases.
(ps. in winter skippers theres a spot u missed under the bushes on the left and the complete bottom if you realy wana go with the arrows.)
- Scores, I dunno if it's tradition to include scores or not, but the few compilations i've seen had them.
- Challenge... well in w.skippers blorx did something with 2 puffs if I recall correctly instead of the intended keg + puff for the last skipper, so that could be one I guess? "
doin it the blorx way"
or something
Yeah I guess as always, I'm just obsessing over aesthetics with the layout and the arrows and scores shown so it's all neat and consistent with other compilations and stuff... No real issues to speak of.
(apart from that silly way to get stuck thing.)
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..and remember kids, don't fear war! In nuclear winter, everyday's a christmas!