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Caravel Forum : DROD Boards : Bugs : Graphic glitches when placing decoys when invisible when room weather has darkness
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uncopy2002
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icon Graphic glitches when placing decoys when invisible when room weather has darkness (0)  
Skell edit: This is a duplicate of this: http://forum.caravelgames.com/viewtopic.php?TopicID=39474

If a room's weather is set with darkness, and when player drinks a decoy potion while being invisible, they on the decoy placement turn, moving the decoy placement (via keyboard) will make everything that is rerendered without the weather darkness, which is really weird.

Demo hold included. Just drink the invisible potion then decoy potion, and move the decoy around with the keyboard keys.

EDIT: It's even more serious than I thought: this glitched rerender only draws Layer 0 elements. So arrows and checkpoints, monsters, potions and obstacles, they'll all disappear.

Using 5.1.0.6491

[Last edited by skell at 10-15-2020 07:12 PM]
03-07-2016 at 05:45 PM
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uncopy2002
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icon Re: Graphic glitches when placing decoys when invisible when room weather has darkness (0)  
And behold the glitchness!


03-07-2016 at 05:47 PM
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kieranmillar
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icon Re: Graphic glitches when placing decoys when invisible when room weather has darkness (+1)  
If it helps get more info when investigating this bug there are two much older threads for similar issues to this:

http://forum.caravelgames.com/viewtopic.php?TopicID=39880

http://forum.caravelgames.com/viewtopic.php?TopicID=39474
03-07-2016 at 06:48 PM
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