Bumping this due to some behaviors I encountered while fiddling in the editor:
- If a new orb is built where a broken one used to be, the new one gets the associations of the broken one.
- If the marker for said new orb is for a normal one, a broken one gets built.
It's the same when the Build command is used instead of a build marker.
I'm running 5.1.0.6512 on macOS 10.15.7.
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[Last edited by NoahT at 03-03-2023 08:00 AM]