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Caravel Forum : DROD Boards : Bugs : Potions and undo
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Nuntar
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icon Potions and undo (+1)  
Stepping on a mimic potion and placing the mimic are counted as separate turns for the undo count, so if for instance you have 3 undos and you step on a mimic potion, you can only go back two turns.

This is particularly annoying with single undo, as it means you can't go back to the previous turn at all -- for those who know DROD history, that's the way things used to work in JtRH, and it was changed in TCB after heavy demand.

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50th Skywatcher
12-25-2015 at 03:12 AM
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skell
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icon Re: Potions and undo (+1)  
This should be fixed now, see this thread. I'd appreciate it if someone could verify it.

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10-01-2020 at 02:07 PM
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mrimer
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icon Re: Potions and undo (0)  
skell wrote:
This should be fixed now, see this thread. I'd appreciate it if someone could verify it.
I don't think there's a public build with this fix in it yet. I'll work on getting up a new dev build with this fix included for verification.

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10-01-2020 at 05:27 PM
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skell
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icon Re: Potions and undo (0)  
Sorry, I meant that once the next dev build is published - now I want to figure out if there is a way we could setup things so that a build is automatically made and published on each merge to master.

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10-01-2020 at 05:36 PM
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mrimer
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icon Re: Potions and undo (0)  
skell wrote:
Sorry, I meant that once the next dev build is published - now I want to figure out if there is a way we could setup things so that a build is automatically made and published on each merge to master.
Yeah, auto-publishing the latest "Release" binary on github would be great.

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
10-01-2020 at 08:12 PM
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kieranmillar
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icon Re: Potions and undo (+1)  
Can confirm that in 5.1.1.alpha.2020-10-16 placing a double counts as a "free" move as far as undo limits are concerned.
10-17-2020 at 05:21 PM
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