Constructs can push things like mirrors and powder kegs. They treat them as non-obstacles. Normal.
But if I have a custom character whose appearance is construct by any of the three ways of making it a custom character with base "
Construct"
, making a character and having it visible with appearance Construct to begin with, or using the command "
Set appearance Construct"
, and give it an order to move north into a space where there's a mirror, it won't move until the mirror is gone.
It should behave the same way a character whose appearance is "
citizen"
or such does, and just push the mirror along.
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109th Skywatcher
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